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Wesnoth Units database

Archer

(image)

This unit is from Feudal Era. It's coding and art were done by Turin and Various others.

The elves' keen senses lend themselves well to the pursuit of archery. High Elven archers combine their inherent dexterity and strength with rigid discipline and training, giving them astonishing capabilities on the battlefield. Even their rank-and-file bowmen, armed with light yew bows, are capable of loosing volley after volley into enemy ranks, each arrow striking its mark with deadly force.

Information

Advances from:
Advances to: Chasseur
Cost: 18
HP: 33
Movement: 5
XP: 37
Level: 1
Alignment: neutral
IDHigh Elven Archer
Abilities:

Attacks (damage - count)

(image)sword
melee
4 - 3
blade
(image)bow
ranged
5 - 4
pierce

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane-20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef-0%
(icon) Deep Water9920%
(icon) Flat150%
(icon) Forest250%
(icon) Frozen230%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove330%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable9910%
(icon) Village160%